Tuesday, June 30, 2015

Kinect V2 Motion Sensor



Microsoft Kinect V2 Motion Sensor

 "The new standard for motion control"


 Kinect is a line of motion sensing input devices by Microsoft for video game consoles and Windows PCs. Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands.

The second-generation Kinect for Windows, based on the same core technology as Kinect for Xbox One, including a new sensor, was first released in 2014.

The new Kinect uses a wide-angle time-of-flight camera, and processes 2 gigabits of data per second to read its environment. The new Kinect has greater accuracy with three times the fidelity over its predecessor and can track without visible light by using an active IR sensor. It has a 60% wider field of vision that can detect a user up to 3 feet from the sensor, compared to six feet for the original Kinect, and can track up to 6 skeletons at once. It can also detect a player's heart rate, facial expression, the position and orientation of 25 individual joints (including thumbs), the weight put on each limb, speed of player movements, and track gestures performed with a standard controller. Kinect's microphone is used to provide voice commands for actions such as navigation, starting games, and waking the console from sleep mode.

https://en.wikipedia.org/wiki/Kinect

http://www.kinectforwindows.com/


Kinect V2 Motion Sensor

Kinect V2 Motion Sensor

Kinect V2 Motion Sensor
Kinect Adapter for Windows

Kinect Adapter for Windows

Kinect Adapter for Windows

Kinect Adapter for Windows

Kinect Adapter for Windows

Kinect Adapter for Windows

Kinect Adapter for Windows




June 2015

Monday, June 1, 2015

Kinect Motion Sensor


Microsoft Kinect Xbox 360 Motion Sensor

Microsoft Kinect Xbox 360 Motion Sensor


Kinect is a line of motion sensing input devices by Microsoft for video game consoles and Windows PCs. Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands.

The first-generation Kinect was first introduced in November 2010 in an attempt to broaden Xbox 360's audience beyond its typical gamer base. Microsoft released the Kinect software development kit for Windows 7 on June 16, 2011. This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.

Kinect sensor is a horizontal bar connected to a small base with a motorized pivot and is designed to be positioned lengthwise above or below the video display. The device features an "RGB camera, depth sensor and multi-array microphone running proprietary software", which provide full-body 3D motion capture, facial recognition and voice recognition capabilities. Kinect sensor's microphone array enables Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.

The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, which captures video data in 3D under any ambient light conditions. The sensing range of the depth sensor is adjustable, and Kinect software is capable of automatically calibrating the sensor based on gameplay and the player's physical environment, accommodating for the presence of furniture or other obstacles.




Described by Microsoft personnel as the primary innovation of Kinect, the software technology enables advanced gesture recognition, facial recognition and voice recognition.
 



Microsoft Kinect Xbox 360 Motion Sensor
Microsoft Kinect Xbox 360 Motion Sensor

Kinect Motion Sensor



Kinect Motion Sensor adapter
Kinect Motion Sensor adapter


Microsoft Kinect Xbox 360 Motion Sensor


June 2015



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