Showing posts with label Valve. Show all posts
Showing posts with label Valve. Show all posts

Sunday, June 26, 2016

HTC Vive


HTC Vive virtual reality system

HTC Vive virtual reality system


It is a real pleasure and a source of pride to announce to my friends, partners and the general public; that despite having faced several difficulties in the purchase and shipping to my country (Venezuela), it has been a great success the addition of new virtual reality system "HTC Vive". With the investment in this new tool, will allow to continue my developments for Virtual Reality, and once again continue offering the highest international standards.


More info: http://www.htcvive.com




Photographic reference:


HTC-Vive_02.01
HTC Vive Headset

HTC-Vive_02.02

HTC-Vive_02.04

HTC-Vive_03.02
Wireless controllers
HTC-Vive_03.03

HTC-Vive_05.01
Laser base sensor stations
HTC-Vive_05.02

HTC-Vive_06.01

HTC-Vive_06.02

HTC-Vive_06.04

HTC-Vive_06.05

HTC-Vive_06.06

Vive-Protectors_01.01
HTC Vive Protectors:
http://maromero3d.blogspot.com/2016/12/htc-vive-protectors.html

HMD_COMPARISON_1980px
HMD comparison: Homido, Oculus Rift DK2, HTC Vive.

  
Mamut Skull
http://maromero3d.blogspot.com/2017/03/mamut-skull.html

Vive Deluxe Audio Strap
http://maromero3d.blogspot.com/2017/07/vive-deluxe-audio-strap.html

Additional VR Hardware:

- HTC Vive Protectors: https://goo.gl/3vvSWp
- Intel Dual Xeon Server http://goo.gl/6qFKat
- 3D Desktop Computer http://goo.gl/WqiqBp
- Oculus Rift DK2 http://goo.gl/O9K6Pf
- Homido VR headset http://goo.gl/fCltxb
- Stratus XL Controller http://goo.gl/90s69J
- Kinect 360 Motion Sensor http://goo.gl/VVLG5r
- Kinect V2 Motion Sensor http://goo.gl/0D6NQ8
- VR Hardware: http://goo.gl/f22O9t
- NVIDIA GeForce GTX 980 Ti Superclocked http://goo.gl/bSbZkm
- NVIDIA GeForce GTX 980 Superclocked
http://goo.gl/Yhh4fb


+ Info:


HTC Vive: Ultimate Tricks and Tips Guide:  http://www.ultravr.org/htc-vive-guide/
HTC Vive: The Ultimate Guide: https://www.vrheads.com/htc-vive
HTC Vive Has a Hidden Mechanism to Maximize Field of View:

http://www.roadtovr.com/htc-vive-hidden-mechanism-maximum-field-of-view-lens-to-eye-distance/
Easy Mods for the HTC Vive: http://www.doubtreality.com/blog/vivemods
Base Stations & VR Arcades: https://springboardvr.com/blog/base-stations-vr-arcades


Thursday, February 25, 2016

VRMark Preview





Continuing with the intention to make performance testing applied to Virtual Reality this time I used the "VRmark" software in its preview version; since the 3Dmark company (famous in the benchmarks world) currently still has this software in development.

This application allows viewing on HMD and Screen; recreates a typical museum scene with four exhibitions primarily (dioramas type), offering to the viewer a strong impression. These scenes are fully animated, and is a spectacular display of different kinds of lights, glare and reflections, particle effects, simulations of fire, wind, displacement textures and self illuminated materials.

Has been developed to measure the capacity to handle VR scenes, but currently only allows the visualization without any score. It can be downloaded as a complement to the latest Beta version of "3DMark" (3DMark Holiday Beta) which contains eight benchmarks test of highest quality.

 




VRMark Preview

VRMark Preview

VRMark Preview


VRMark Preview

VRMark Preview

VRMark Preview

VRMark Preview

VRMark Preview

VRMark Preview

VRMark Preview




February 2016 - Marco Romero
www.marcoromero.net

Wednesday, February 24, 2016

SteamVR Performance Test





In order to check the ability of the hardware, I just did the test of "SteamVR Performance Test" application I found it really interesting because they use a scene with a robotic exploded view with very good animations, light effects and materials.

The application was created in order to be able to measure the capabilities of any computer for VR, in particular to validate the use of the HTC Vive (Valve business partner).

This application is completely free and can be downloaded from the indicated link, and does not require to have any HMD connected. Excellent application and more complete compared to the "Rift Compatibility Check" for the Oculus Rift.

"SteamVR Performance Test"
http://store.steampowered.com/app/323910
Desktop specs: http://goo.gl/WqiqBp

Related info:
http://www.forbes.com/sites/jasonevangelho/2016/02/22/valve-releases-free-steamvr-pc-performance-test-no-vr-headset-required/

http://www.geek.com/games/can-your-pc-cope-virtual-reality-steamvr-performance-test-will-tell-you-1647978/
http://www.pcgamer.com/download-the-steamvr-performance-test-to-see-if-your-pc-can-run-the-vive/














February 2016 - Marco Romero
www.marcoromero.net